Resumen
Resumen
Reality just became a virtual nightmare in book two of the bestselling Mortality Doctrine series, the next phenomenon from the author of the Maze Runner series, James Dashner.
Includes a sneak peek of The Fever Code , the highly-anticipated conclusion to the Maze Runner series--the novel that finally reveals how the maze was built!
Michael thought he understood the VirtNet, but the truth he discovered is more terrifying than anyone at VirtNet Security could have anticipated.
The cyber terrorist Kaine isn't human. It's a Tangent, a computer program that has become sentient. And Michael just completed the first step in turning Kaine's master plan, the Mortality Doctrine, into a reality. The Mortality Doctrine will populate Earth entirely with human bodies harboring Tangent minds. The VNS would like to pretend the world is perfectly safe, but Michael and his friends know that the takeover has already begun. And if they don't stop Kaine soon, it will be game over for humanity.
The author who brought you the #1 New York Times bestselling MAZE RUNNER series and two #1 movies-- The Maze Runner and The Scorch Trials --now brings you an electrifying cyber-adventure trilogy that takes you into a world of hyperadvanced technology, cyber terrorists, and gaming beyond your wildest dreams . . . and your worst nightmares.
Praise for the Bestselling MORTALITY DOCTRINE series:
"Dashner takes full advantage of the Matrix -esque potential for asking 'what is real.'" --io9.com
"Set in a world taken over by virtual reality gaming, the series perfectly capture[s] Dashner's hallmarks for inventiveness, teen dialogue and an ability to add twists and turns like no other author ." --MTV.com
"A brilliant, visceral, gamified mash-up of The Matrix and Inception , guaranteed to thrill even the non-gaming crowd." -- Christian Science Monitor
Reseñas (3)
School Library Journal Review
Gr 7 Up-Beginning where The Eye of Minds (Delacorte, 2013) left off, The Rule of Thoughts finds Michael reeling from the knowledge that he is-or was-a Tangent: a nonhuman string of code that lived only in the VirtNet. Thanks to Kaine's experiments, Michael now possesses the body and mind of human Jax Porter, and he is doing his best to process what has happened. He realizes that Kaine is out to get him and that Agent Weber, from VirtNet Security, isn't going to protect him as promised. Michael/Jax reunites with Sarah and Bryson and the "Trifecta to Dissect-ya" heads back into the Sleep, to code and hack their way to find answers. As in The Eye of Minds, Dashner's action-packed short chapters are divided into numbered sections. The gamers leap from one dangerous situation to another in the Wake and in the virtual reality of Lifeblood Deep. Dashner's descriptions are screenplay-ready, with Portals in malls, virtual battles, and a giant purple Ray of Power. This book will satisfy the author's fans, reluctant readers, and gamers in search of an adrenaline rush. Suggest to fans of Debra Driza's "Mila 2.0" trilogy (HarperCollins) and William Campbell Powell's stand-alone Expiration Day (Tor, 2014). This title will please older teens comfortable with a slower narrative pace.- Maggie Knapp, Trinity Valley School, Fort Worth, TX (c) Copyright 2014. Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.
Kirkus Review
A trio of gaming teens battles a corrupt computer program that is hellbent on leading a virtual army into our reality. Upon completing the Path in The Eye of Minds (2013), Michael discovered he's nothing more than a Tangent, a stray bit of computer code that has gained sentience. Now downloaded into the brain of teenager Jackson Porter, Michael must find his friends and get ahead of Kaine, the villainous Tangent that has discovered the ability to invade the real world by corrupting human bodies with Tangent consciousnesses. Dashner has created an excellent sequel, filled with propulsive character development and a self-contained emotional arc woven through plot threads that properly lead to future installments. The escalation in plotting is smartly paced and paired with well-balanced characters that feel real rather than just character types. The author's use of nifty technobabble goes a long way in describing a future that, refreshingly, is not dystopian in any way. Amid a sea of trilogies and series devoid of imagination or smarts, the Mortality Doctrine stands tall by having both in equal measure. This episode does end on a cliffhanger, but the enjoyable ride and arresting scenario make it easy to swallow. An excellent franchise entry that proves planned series can be just as enjoyable as one-offs. (Science fiction. 12-16) Copyright Kirkus Reviews, used with permission.
Reseña de Booklist
Michael was born as a line of computer code, an avatar, but somehow evil genius Kaine (himself a computer program) takes him out of the VirtNet and implants his consciousness into an unsuspecting victim, thereby bestowing human life upon him. Michael feels no loyalty, but he does worry about Kaine's ultimate goal. That's why friends Sarah and Bryson help him locate the megalomaniac's base of operations deep in the virtual gaming world or so they think when a hideous twist of fate puts them back in Kaine's power. This sequel to The Eye of Minds (2013) explores issues of identity, humanity, and virtual worlds in an exhilarating adventure story with touches of Anthony Horowitz's Alex Rider books and Orson Scott Card's Ender's Game (1985). Redundancy slows the start, but the pace quickens and careens to a surprising ending, complemented by cleverly placed hints that leave plenty of open questions and latitude for what will be a highly anticipated next installment. HIGH-DEMAND BACKSTORY: With the movie adaptation of The Maze Runner finally here, even more attention than usual will be directed at the popular Dashner.--Welch, Cindy Copyright 2014 Booklist